Kart racing pro pc
The first game was published by Ubisoft, with a planned sequel in development to be published by Eidos. Each character had a basic attack that didn’t require the use of a pickup – which also came in handy if you picked the dynamite up as you could ‘pass’ it to other players on a successful attack – but then players had a health bar as well that could be topped up with health pickups if it was getting too low. Pickups were on the tracks but Street Racer tried to change things up a bit at the same time. The racing itself was pretty solid however. So much so we never actually had a race when we played it. Chaos ensued everytime this mode was launched but it was our favourite mode. Rumble mode featured gameplay like a sumo wrestling match: bash into opponents and push them off the edge of the map.
It’s a wonder anyone scored anything but there was still some fun to be had when playing against real-life competitors. Soccer mode was a special kind of unorganised chaos: 8 cars stuffed into an undersized football pitch all competing for one football and only having one goal to shoot at. There was racing of course, but there was also Rumble and Soccer mode, featuring lots of cartoony violence. Originally, Street Racer was conceived as a mash-up between Mario Kart and Street Fighter, which probably explains where the rather uninspiring title comes from. But it wasn’t the racing that kept us playing again and again, it was the other modes. Round at a friend’s house, we spent many a sleepover playing this and Small Soldiers on the PSOne until the wee hours.
Street Racer also appeared on the original PlayStation two years later in 1996, and it is there I got my first exposure to it. Now here is a game that can be excused for having no online multiplayer it was originally released in November 1994 on the SNES as a rival to Super Mario Kart (more on that franchise later) and was in one review quoted as “even better” than it! But too hit-and-miss to break into the top 5 for Nickelodeon: Kart Racers. So yes, deserving of a place on our list. It’s just a shame then that there is no online multiplayer a huge oversight for a game released less than a year ago. Karts -and boats- stick to the track like you would expect which makes it feel like you’ve instantly mastered the mechanics and ready to take on all comers. Sure, the environments reuse assets at an alarming rate, and the transition from 2D cartoons to 3D models for some of these characters has not done them any favours, but at least drifting round corners doesn’t feel slidey and all over the place. But again, these weren’t the most exciting or difficult.īut this game has earned its place above Motor Kombat because the actual racing here feels tight. Interestingly though, this kart racer doesn’t just keep to the track, it allows races to happen in the water using boats. They were still all across the same four IPs however, but at least this was a much better amount. There was more variation in the tracks though 24 to be exact. That meant that each cartoon had between two to four characters each, but this also meant that several other cartoons didn’t feature at all, including the likes of Doug, The Wild Thornberrys, Fairly Odd Parents and Ren & Stimpy. Nickelodeon: Kart Racers did feature 12 different characters, but these were only from four different Nicktoons: Spongebob Squarepants, Hey Arnold!, Rugrats and the more recent Teenage Mutant Ninja Turtles. Let’s hope they haven’t completely forgotten about it if/when Mortal Kombat 12 comes around.
#Kart racing pro pc series#
Still, the humour and gore that has made Mortal Kombat one of the best beat ‘em up series around was still there, and it translated pretty well. Cars felt skiddy, light and just didn’t handle very well in general. The biggest problem with it though, was the actual driving. This might be an idea based on cutesy kart racers, but it hasn’t lost the Mortal Kombat flavour completely. Fail to learn the corners and you could end up crashing into a wall, and in doing so cause a self-Fatality, complete with blood splatter. Racers had five tracks to learn and master. They each have their own unique kart as well, and any offensive pickups allow the characters to use their unique in-ring moves: Scorpion will use his spear to grab hold of opponents all whilst shouting his signature phrase “Get over here!” and Raiden will surround himself in lightning avoiding damage. And it’s a pretty comprehensive minigame, featuring ten playable characters including series veterans Scorpion, Sub-Zero, Raiden and Johnny Cage.